Google Maps Game
Origin
I play forza a lot and thought that the bigger the map, the more fun the game has gotten. Why not create a real-world scenario where we can drive a car wherever we want?
Overview
The basic principle is that the game would be auto created based on images called on the google maps API. It would take that panoramic image and create it into a scene and from there, create an open world map that can be driven. API -> Deep learning different Object -> Objects to 3d Models -> Put all 3d Models into a scene -> Stitch scenes together.
Information to use
Pandas3D is useful in automating the 3d Process
Failure
The technology is not the reason for this one to become a failure. I can reconstruct objects from stitching images together. The real problem was the cost. Calling the api that many times because very costly and you needed a 360 view so that is even more. The size didn't come out to big but to build 1 building required 4 request and assuming no doublechecking was needed.
If anyone wants to try it maybe use the topography as the first outline and then build from there so you have funding to do the whole project.
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